|
|
#1 |
|
New Member [01%]
|
I came across this while watching the movie '21', and thought that it's extremely interesting. Here's a little introduction;
The Monty Hall problem is a probability puzzle loosely based on the American television game show 'Let's Make a Deal'. The name comes from the show's host, Monty Hall. Suppose you're on a game show and you're given the choice of three doors. Behind one door is a car; behind the others, goats. The car and the goats were placed randomly behind the doors before the show. The rules of the game show are as follows: After you have chosen a door, the door remains closed for the time being. The game show host, Monty Hall, who knows what is behind the doors, now has to open one of the two remaining doors, and the door he opens must have a goat behind it. If both remaining doors have goats behind them, he chooses one randomly. After Monty Hall opens a door with a goat, he will ask you to decide whether you want to stay with your first choice or to switch to the last remaining door. Imagine that you chose Door 1 and the host opens Door 3, which has a goat. He then asks you "Do you want to switch to Door Number 2?" Is it to your advantage to change your choice? Is there a higher probability of getting the car by switching doors, or is the probability of getting the car still the same at 50/50 even after the host has opened a door with a goat behind it? (To give an idea of how tricky this problem is, vos Savant (1996:15) in her book 'The Power of Logical Thinking' quotes cognitive psychologist Massimo Piattelli-Palmarini as saying "... no other statistical puzzle comes so close to fooling all the people all the time" and "that even Nobel physicists systematically give the wrong answer, and that they insist on it, and they are ready to berate in print those who propose the right answer.") |
|
|
|
|
|
|
|
#2 |
|
Member [17%]
MBTI: INTJ
Join Date: Jul 2008
Posts: 703
|
The Monty Hall problem is a great example of the emerging science of behavioral economics. The default bias is huge (a current McDonald's ad demonstrates it quite well) and the immediacy bias (a preference for short term benefit over long term benefit).
All these new developments can be abused by companies (and routinely are) to take advantage of consumers who are just following human nature. Likewise they can be used by companies to enrich consumers. Very interesting stuff. One way we are experimenting with default bias is to require automatic savings as a condition of borrowing for a car. Once the default bias is established, fewer than 20% will cancel their automatic savings (even though they have the ability to do so). |
|
|
|
|
|
#3 |
|
Core Member [187%]
|
|
|
|
|
|
|
#4 |
|
Member [13%]
MBTI: INTJ
Join Date: Sep 2007
Posts: 526
|
Could TheLastMohican or someone else please tell me where I'm going wrong on this (I've read the spoiler)?
I'm thinking that the chance of picking the car has shifted from 1 in 3 before Monty Hall has opened a door to 1 in 2 afterwards (50/50), as you adjust probabilities based on new information (Monty's pick). So isn't it 1 in 2 chance of winning the car, making the question of switching irrelevant? Inverted, the question of which door you originally chose is irrelevant, because you're just waiting for Monty to eliminate one door (you don't know whether he chose randomly or with cunning). You could play the game by asking "Monty- eliminate one of the doors"... and that gives you 1 in 2 chance. Thanks for any help.
Last edited by Max T; 10-19-2008 at 08:28 AM.
|
|
|
|
|
|
#5 | |||
|
New Member [01%]
|
You are right with the first part, that you have 1/3 chance of choosing the door with the car. After Monty opens a door with a goat behind it, you are left with 2 doors; the one you chose and one that is unopened, one has a car behind it and the other has a goat. From this manner, it does seem like a 50/50 chance of getting the car, that switching your choice does not give you a higher probability of getting the car. |
|||
|
|
|
|
|
#6 |
|
Member [07%]
|
|
|
|
|
|
|
#7 |
|
Core Member [225%]
|
Okay, I follow now. It makes more sense, to me at least, if we make the odds worse in the first round for visualization sake.
If there were 100 doors, 99 goats and 1 car. You'd have a 1 in 100 shot at the car. The chances you picked wrong are most likely. If Monty then had to open 98 doors to leave you with a choice of two doors, one with the goat and one with the car, then there is a more likely chance that there is a car behind the door you didn't choose. By not switching, you are sticking with the idea that your 1 in 100 guess was right. It's possible, that you were right the first time, but it's far more likely the car is behind the other door. Of course, when you are working with the 1 in 3 odds, enough people would have guessed right the first time that the statistical benefit of switching doors wouldn't become well known to the public. |
|
|
|
|
|
#8 | |||
|
Core Member [187%]
|
There are two possible sequences of events to consider: |
|||
|
|
|
|
|
#9 |
|
Member [13%]
MBTI: INTJ
Join Date: Sep 2007
Posts: 526
|
Cheers for the explanations (even better than wiki's).
Hell, with my thinking I would not have even reached that round to win a car. To reciprocate (and show I'm not completely dumb! ('though the following is simpler than Monty Hall's)), recently I was reading about the coin toss paradox (heads and tails). The Gamblers fallacy is in thinking that, after 6 heads in a row, the next toss is more likely to be a tail. But it's still 50/50 chance- the coin has no memory of its last toss. Judging probability based on propensity applies here: the event's likelihood is based on the event's system (50/50). Las Vegas makes a living off people making this mistake on pure luck games (e.g. roulette). The Ludic fallacy is in thinking that, after 99 heads in a row, the next toss is still 50/50 heads or tails (i.e. misapplying the above's explanation). It's now more likely to be tails, because with numerous coin tosses, the more likely you are to see it land evenly on either heads or tails (the law of large numbers). Judging probabability based on frequency now applies here: the event's likelihood is based on the population at large- you toss a coin 100 times and it'll roughly be 50/50 (+/- say 15) heads and tails. Toss it a million times and it virtually will be 50/50 for a symmetrical coin. |
|
|
|
|
|
#10 | |||
|
Core Member [187%]
|
This doesn't seem quite right to me. As you said before, the coin has no memory of its previous toss(es), so it still has at least a 50% chance of coming up heads again. I say "at least" because after 99 heads in a row I would be fairly certain it is a two-headed coin. |
|||
|
|
|
|
|
#11 | |||
|
Member [13%]
MBTI: INTJ
Join Date: Sep 2007
Posts: 526
|
The wiki entry for Ludic fallacy is confusing as it a. includes probability that coins/ roulette wheels are fixed and b. leaves a question unanswered. |
|||
|
|
|
|
|
#12 | |||
|
Core Member [187%]
|
I don't understand how this can be the case. Before you started tossing the coin, you could say that there was an extremely small chance of getting 1000 heads in a row, but once it has actually happened, that chance is irrelevant. Once the coin has landed heads up 1000 times, you still have a 50% chance of getting heads one more time, regardless of how many times the coin has already been tossed. It's just very unlikely that you will ever get there in the first place. |
|||
|
|
|
|
|
#13 | |||
|
Member [13%]
MBTI: INTJ
Join Date: Sep 2007
Posts: 526
|
Well, the probability that I could be wrong has increased since my first post (what do they say about dumb people keeping quiet to not confirm their stupidity)! |
|||
|
|
|
|
|
#14 | |||
|
Core Member [187%]
|
It's true that the higher the number of tosses, the greater the probability of an approximately 50/50 split...in terms of percentages of tosses. If you toss ten times you are more likely to have a perfect 50/50 split than if you toss 10,000 times. On the other hand, you also much more likely to have 40% or 60% of heads or tails in the former case, because it just takes one coin either way to make the difference. |
|||
|
|
|
|
|
#15 |
|
Veteran Member [56%]
|
I'd really like to see a simple computer program that could simulate this scenario. Something with:
The computer could play the role of Monty, i.e., know which door contains the prize, etc.. An adjustable number of "doors" to choose from to help visualize the problem over a varying base.. a simple clickable or menu based interface to choose the doors I'd probably spent a few hours playing with it and compiling the results. To view links or images in this forum your post count must be 2 or greater. You currently have 0 posts. |
|
|
|
|
|
#16 | |||
|
Core Member [187%]
|
|
|||
|
|
|
|
|
#17 |
|
Veteran Member [56%]
|
You rock!
|
|
|
|
|
|
#18 | |||
|
Core Member [187%]
|
Thanks. So does Google. |
|||
|
|
|
|
|
#19 | |||
|
Member [13%]
MBTI: INTJ
Join Date: Sep 2007
Posts: 526
|
I spent a few minutes playing, to see how many tries it would take to match the theoretical: |
|||
|
|
|
|
|
#20 | |||
|
Core Member [354%]
|
You know, I've been confounded by trying to understand the Monty Hall problem many times. This explanation is the one that makes me understand. Thank you very much. |
|||
|
|
|
![]() |
| Tags |
| math |
| Thread Tools | |
|
|