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The Elder Scrolls - Nehrim video games
Old 10-05-2010, 10:49 PM   #1
integratedvelocity
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So, this mod came out last month. It's humongous and contains a completely new world, so it's more of a standalone game than a mod. Unfortunately, I have thesis work and LSATs this month, so I can't play it, but I'd love to hear if any of you have tried it out.

Website:
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Also, is anyone else as excited as I am about ES V probably coming out next year (hopefully not 2012
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Old 10-05-2010, 10:53 PM   #2
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As much as ES pisses me off, I am looking forward to the next instalment in the series. It does have a lot of potential.

 

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Old 10-06-2010, 05:42 AM   #3
Malkavia
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ES doesnt piss me off, Oblivion pisses me off. Morrowind was one of my favorite games.

Im thinking about trying Nehrim but I enjoy my current mods too much.
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Old 10-06-2010, 06:26 AM   #4
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ES pisses me off. King's Field spoiled me for first-person action-RPGs. As far as I know I'm in a serious minority.

I wanted to enjoy Morrowind when it came out, but the moment all the enemies suddenly grew twice as powerful a second after I leveled regardless of location totally ruined it for me. That's not the way I like RPGs. It's an interesting concept, and I was finally able to stomach the method as presented in Fallout 3, but in Morrowind it was simply infuriating. Oblivion was in the middle--same thing, I wanted to like it after I upgraded my computer but I just couldn't get into it in the end.

I wonder if Bethesda could learn some things looking at the world-organization in the Ultima series? In a way it seems to me like that's at least partially where they're coming from, but they just got it so completely wrong with the last two Elder Scrolls.
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Old 10-06-2010, 08:51 AM   #5
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I guess since I jumped into mods soon after playing Morrowind I got fixes for the leveling system. The world and storyline is just too compelling for me. I loved it.
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Old 10-06-2010, 06:23 PM   #6
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They can take as long as they want for the next installment of ES. I hope it comes out when I'm not busy because morrowind and oblivion took my life away for a good month.
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Old 10-06-2010, 06:30 PM   #7
Sunny Side Up
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I only played Morrowind on another computer, but now mine sucks too much even for Morrowind... I really want to play Oblivion :P
Never used mods tough...

Thanks for sharing that Nehrim thing, whenever I get a better comp I'll download =)
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Old 10-06-2010, 06:34 PM   #8
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Looks interesting. I think I may try it, but probably not anytime soon.
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Old 10-07-2010, 03:39 PM   #9
Jonathan Brewer
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I've downloaded this, though I haven't played it yet. I've little time for Oblivion anymore, and anytime I do sit down to it I end up modding instead of playing.
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Old 10-08-2010, 03:12 PM   #10
Firebrand
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I don't care for Oblivion as much as Morrowind, but I'll download it just in case I ever get through my backlog of 500 or so games I need to play through.

One of the reasons I like Morrowind is that I don't even know what the story is despite having banked over 60 hours into the game. I just make up my own quests and go do them. For instance, I own a castle in Morrowind (self-appointed mission). For me Morrowind is all the good stuff of a MMORPG without all the fucking annoying people (which is just about everyone minus < ~0.1% of the population).
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Old 10-10-2010, 05:41 PM   #11
Jonathan Brewer
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I agree with most of you; Morrowind is definitely the better of the two, but that's only if you aren't including mods. Besides, there's also the Morroblivion mod available for those who own both games. I couldn't go back to Morrowind with its severely limited combat engine. That said, I'd never play Oblivion without mods again either.
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Old 10-12-2010, 03:00 PM   #12
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Moroblivion looks promising. I still have issues with Oblivion's "everything is shiny/reflective" vertex and pixel shaders and the hackneyed and hobbled GUI.

Here's a question for Oblivion players : What mods do you think are best beyond the one this thread was about?
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Old 10-12-2010, 03:43 PM   #13
Jonathan Brewer
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*cough* Here goes...

Wrye Bash (Utility)
OBSE (Utility)
RefStuff (Utility)
Pluggy (Utility)
BOSS - Better Oblivion Sorting Software (Utility)
MUTE
Unofficial Oblivion Patch
Unofficial Shivering Isles Patch
Unofficial Official Plugin Patch
Martigen's Monster Mod
TIE - Tamriel Immersive Experience
Qarl's Texture Pack III
HGEC Body Mod and Armor & Clothing Replacer
Robert's Body Mod and Armor & Clothing Replacer
All Natural
All Natural - Real Lights
Weather-All Natural
Atmospheric Weather System
Animated Window Lighting System
Kvatch Rebuilt or Kvatch Aftermath
The Sentient Weapon
Et in Arkay Ego
Thieves Arsenal
The Stranded Light
The Ayleid Steps
Gates to Aesgaard
The Dungeons of Ivellon
Curse of Hircine
StarX Vanilla Vampires Revised
Daggerfall Memories: The Liberation of Cybiades
Knights of the White Stallion
Lost Paladins of the Divines
The Lost Spires
Ruined Tail's Tale
Malevolent
Tears of the Fiend
The Heart of the Dead
Enhanced Water
Alive Waters
Harvest Containers
Harvest Flora
Regal Imperial City
ImpeREAL City Unique Districts
ImpeREAL City Unique Castles
Drop Lit Torches
Dungeon Actors Have Torches
Exterior Actors Have Torches
Realistic Physics and Force
Supreme Magicka
Enchantment Restore
Reneer Guard Overhaul
Let There Be Darkness
Realistic Leveling
Darnified DarkUI
Atmospheric Loading Screens
Kyoma's Journal Mod
Quest Award Leveler
Baddy
Red Sonia
All the Duke Patrick Mods
All the Unique Landscape Mods
All the Mr. Silka & Centurion Mods

and one that is very dear to me:


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I could name dozens more, and provide links for most if not all, but I imagine that's enough for now.
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Old 10-13-2010, 06:33 AM   #14
Malkavia
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Obscuros Oblivion Overhaul
Better Cities
Ruined Tail's Tale
Aylied Steps
All Natural Weather

and tons of others, but I think Brewer will keep you satisfied for a little while.
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Old 10-16-2010, 09:43 PM   #15
Architectonic
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  Originally Posted by Jonathan Brewer
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That said, I'd never play Oblivion without mods again either.

Or the lack of voice acting etc. I tried to play Morrowind again and it seemed crude. But I remember playing Morrowind for 100's of hours and I enjoyed it more than Oblivion. I don't quite understand it except maybe I've completely played it out. The Sword of Peritihia TC was fun when I played it in 2004 or so, however crude its manufacture.

Has anyone actually played this TC or others for Oblivion? I am easily disappointed in 'almost complete' or anything that doesn't feel totally coherent and preferably not cliche.

---------- Post added 10-17-2010 at 11:38 PM ----------

I've just started it. The English subtitles are particularly badly translated. The game might be OK if you speak German though.

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Old 10-17-2010, 08:34 PM   #16
integratedvelocity
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Well, luckily I speak German
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I completely agree that mods are necessary for a good Oblivion experience. While I don't make my own mods, I inevitably end up spending more quality time with Wrye Bash than I do actually playing the game. Ah, the hours spend converting eyes to use the same mesh... The story for Morrowind was definitely better, though. Running errands for a whiny future emperor doesn't do it for me.

My list of mods was comparable to Jonathan's when I was playing regularly. The folder size was several times that of a vanilla install, but it was worth it. It still gives me warm and fuzzy feelings...
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Old 10-17-2010, 10:33 PM   #17
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  Originally Posted by Jonathan Brewer
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I agree with most of you; Morrowind is definitely the better of the two, but that's only if you aren't including mods. Besides, there's also the Morroblivion mod available for those who own both games. I couldn't go back to Morrowind with its severely limited combat engine. That said, I'd never play Oblivion without mods again either.

I got a ton out of Morrowind and it is, in my humble opinion, the finest RPG ever made. I found Oblivion OK to play through once but otherwise uninspiring.

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Old 10-20-2010, 12:07 PM   #18
Gruelien
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I have Nehrim but have not played it much past the initial area. I need to do that before Tax season takes me away for a quarter.
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Old 10-20-2010, 04:33 PM   #19
Architectonic
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So anyway, I have been playing it and the translation is mostly OK. As it turns out, I usually am too impatient to listen to all the voice acting anyway - I turn on subtitles even if it is in English.

The game is fun, but has a few quirks - they seem to have this thing about using the physics engine to physically locate statues in the centre of circles and things - something that the Oblivion engine really sucks at, resulting in a frustrating experience until you get the knack. It is still very Obliviony since the game mechanics are still there.
Group scuffles are still awful since you have no idea who is going to move in front of your weapon.

Some Morrowind and Gothic inspiration though. There are some really lame moments (who like fetching cog wheels etc), and some very cool moments too and eye candy better than Bethesda's work in some places. The game remains challenging as you level up unlike Oblivion.

Economy wise, you are reliant on alchemy - at least if you want to afford the consumables to allow fast travel.

The game mentions at least two quests that don't exist - re Zerobilon and Nexus Halls locations - this sucks. They should at least put a note in the journal text until they are fully implemented.
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